home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
GameStar 2006 January
/
Gamestar_80_2006-01_dvd.iso
/
DVDStar
/
Akce
/
SWAT4
/
lvl13_setup.exe
/
{app}
/
System
/
SwatEd.ini
< prev
next >
Wrap
INI File
|
2005-10-29
|
5KB
|
304 lines
[U2Viewport0]
Active=1
X=0
Y=0
W=890
H=553
RendMap=13
Left=0.000000
Top=0.000000
Right=704.000000
Bottom=379.000000
PctLeft=0.000000
PctTop=0.000000
PctRight=0.650000
PctBottom=0.500000
Device=D3DDrv.D3DRenderDevice
[U2Viewport1]
Active=1
X=890
Y=0
W=485
H=553
RendMap=14
Left=704.000000
Top=0.000000
Right=379.000000
Bottom=379.000000
PctLeft=0.650000
PctTop=0.000000
PctRight=0.350000
PctBottom=0.500000
Device=D3DDrv.D3DRenderDevice
[U2Viewport2]
Active=1
X=0
Y=553
W=890
H=553
RendMap=5
Left=0.000000
Top=379.000000
Right=704.000000
Bottom=379.000000
PctLeft=0.000000
PctTop=0.500000
PctRight=0.650000
PctBottom=0.500000
Device=D3DDrv.D3DRenderDevice
[U2Viewport3]
Active=1
X=890
Y=553
W=485
H=553
RendMap=15
Left=704.000000
Top=379.000000
Right=379.000000
Bottom=379.000000
PctLeft=0.650000
PctTop=0.500000
PctRight=0.350000
PctBottom=0.500000
Device=D3DDrv.D3DRenderDevice
[U2Viewport4]
Active=0
X=663
Y=0
W=315
H=305
RendMap=13
Device=D3DDrv.D3DRenderDevice
[U2Viewport5]
Active=0
X=0
Y=3390
W=112
H=27
RendMap=8111704
Device=D3DDrv.D3DRenderDevice
[U2Viewport6]
Active=0
X=0
Y=3390
W=112
H=27
RendMap=8111704
Device=D3DDrv.D3DRenderDevice
[U2Viewport7]
Active=0
X=0
Y=3390
W=112
H=27
RendMap=8111704
Device=D3DDrv.D3DRenderDevice
[Texture Browser]
X=118
Y=155
W=583
H=458
Zoom=1050
Active=1
Docked=1
Device=D3DDrv.D3DRenderDevice
TexViewSize=8
ShowTextLabels=1
MRUItem0=C:\Games\SWAT 4\Content\Textures\LeoMelTextureSet.utx
MRUItem1=C:\Games\SWAT 4\Content\Textures\LocalizedTextures.utx
MRUItem2=C:\Games\SWAT 4\Content\Textures\mass_textures.utx
MRUItem3=C:\Games\SWAT 4\Content\Textures\office_Tex.utx
MRUItem4=C:\Games\SWAT 4\Content\Textures\Outdoors_Tex.utx
MRUItem5=C:\Games\SWAT 4\Content\Textures\Paradise_Tex.utx
MRUItem6=C:\Games\SWAT 4\Content\Textures\bullseye_Tex.utx
MRUItem7=C:\Games\SWAT 4\Content\Textures\Bar_Tex.utx
[Sound Browser]
X=766
Y=265
W=398
H=472
Active=0
Docked=0
MRUItem0=C:\Games\SWAT 4\Level-13\Content\Sounds\myLevel.uax
MRUItem1=C:\Games\SWAT 4\Level-13\Content\Sounds\SW_ambients.uax
MRUItem2=C:\Games\SWAT 4\Content\Sounds\SW_vo.uax
MRUItem3=C:\Games\SWAT 4\Content\Sounds\SW_ambients.uax
[Actor Browser]
X=802
Y=332
W=638
H=442
Active=1
ShowPackages=0
Docked=1
[CodeFrame]
X=274
Y=101
W=811
H=738
Active=0
[ToolbarStates]
Modes=1
Brush Operations=1
Brush Factories=1
Select=1
Tools=1
Visibility=1
[Music Browser]
Active=0
X=802
Y=332
W=638
H=442
Docked=0
[MRU]
MRUItem0=C:\Games\SWAT 4\Level-13\Content\Maps\MP-Tenement.s4m
MRUItem1=C:\Games\SWAT 4\Level-13\Content\Maps\MP-ConvenienceStore.s4m
MRUItem2=C:\Games\SWAT 4\Level-13\Content\Maps\MP-AutoGarage.s4m
MRUItem3=C:\Games\SWAT 4\Level-13\Content\Maps\MP-Training.s4m
MRUItem4=C:\Games\SWAT 4\Level-13\Content\Maps\MP-Courthouse.s4m
MRUItem5=C:\Games\SWAT 4\Level-13\Content\Maps\MP-Training_01.s4m
MRUItem6=C:\Games\SWAT 4\Level-13\Content\Maps\MP-FairfaxResidence.s4m
MRUItem7=C:\Games\SWAT 4\Level-13\Content\Maps\MP-RedLibrary.s4m
[Directories]
PCX=E:\Graphics Work\Textures\EDITED - Tilable\Divident 2\Water
WAV=..\sounds
BRUSH=..\maps
2DS=..\maps
PSK=..\..\Content\animations
PSA=..\..\Content\animations
[Background Image]
Active=0
Mode=0
Filename=
[Mesh Browser]
Active=0
X=417
Y=323
W=638
H=442
Docked=0
[Animation Browser]
Active=1
Docked=1
X=802
Y=332
W=638
H=442
[Class Browser]
Active=1
Docked=1
X=20
Y=20
W=512
H=384
ShowFlat=0
ShowPlaceable=1
ShowUnplaceable=0
ShowNative=0
AllPackages=1
SplitHorizontal=0
[Viewports]
Style=1
Config=0
[Groups]
Modes=0
Clipping=0
Builders=0
CSG=0
Misc=0
UserDefined=0
[Group Browser]
Active=1
Docked=1
X=802
Y=332
W=638
H=442
[Master Browser]
Active=0
Docked=0
X=483
Y=89
W=652
H=747
[Prefab Browser]
Active=1
Docked=1
X=802
Y=332
W=638
H=442
[Static Mesh Browser]
Device=D3DDrv.D3DRenderDevice
Active=1
Docked=1
X=850
Y=350
W=638
H=442
MRUItem0=C:\Games\SWAT 4\Content\StaticMeshes\CylinderMan.usx
MRUItem1=C:\Games\SWAT 4\Content\StaticMeshes\Power_sm.usx
MRUItem2=C:\Games\SWAT 4\Content\StaticMeshes\Jewel_sm.usx
MRUItem3=C:\Games\SWAT 4\Content\StaticMeshes\Silence_sm.usx
MRUItem4=C:\Games\SWAT 4\Content\StaticMeshes\Tenement_sm.usx
MRUItem5=C:\Games\SWAT 4\Content\StaticMeshes\utility_sm.usx
MRUItem6=C:\Games\SWAT 4\Content\StaticMeshes\Arms_sm.usx
MRUItem7=C:\Games\SWAT 4\Content\StaticMeshes\Hotel_sm.usx
[PopupActorList]
Item0=Path Node,PATHNODE
Item1=Player Start,SWATGAME.SWATPLAYERSTART
Item2=Officer Start,SWATGAME.SWATOFFICERSTART
Item3=Spawner->Enemy,SWATGAME.ENEMYSPAWNER
Item4=Spawner->Hostage,SWATGAME.HOSTAGESPAWNER
Item5=Spawner->Inanimate,SWATGAME.INANIMATESPAWNER
Item6=SoundMarker,IGSOUNDEFFECTSSUBSYSTEM.SOUNDMARKER
Item7=MirrorPoint,SWATGAME.MIRRORPOINT
[Tip Of The Day]
ShowTips=0
[ScriptProperties]
Active=0
Docked=0
X=48
Y=36
W=557
H=449
[Inspector]
Active=0
Docked=0
X=645
Y=213
W=476
H=632